You'll probably have to shell out some extra cash for the Freedom camo, whether that will be through a bundle or with doubloons after the fact. The issue, though, is that they're not improved enough over the tier VI premium's to be worthwhile. They'd also have to stop with things like secondary's being a national flavour thing. The uptick was led by a spike in homicide. In their past 10 matchups, the Panthers are 6-4-0 to earn 80.0% of the possible points. Top Speed: 20.5 knotsTurning Radius: 640mRudder Shift Time: 14.7 seconds4/4 Engine Speed Rate of Turn: 3.7/s. If they don't want people comparing her to Arizona, Arizona needs to be pulled. They need radar to have some limitation - be it not going through rocks or only working for the ship using it (and only mini map spots for the team). And finally, as nice as the extra damage is, these are still 356mm guns. California isn't broken, she's just not over-tuned the way Arizona is. February 28, 2023 11:24 am ET. Take this review lightly. Mouse, while knowledgeable, is subject to her own personal biases, likes, preferences, just like the rest of us. I HATE w They're not thick enough to keep battleship caliber shells out. Uses the improved battlecruiser dispersion instead of that of American battleships. TV: ESPN ( Watch and stream the game live on ESPN+) RADIO: Tar Heel Sports Network. That 35mm anti-torpedo bulge covers a huge section of California's side. Floridas games this season have gone over 6.5 goals 37 of 62 times. The problem with simply looking at DPM charts is that it assumes everything is not only 100% accurate, but also that all shells perform equally when they strike a target. It patently ignores two crucial elements: As Roma so painfully demonstrated, you can have gorgeous paper stats but if you simultaneously struggle to (a) hit a target and (b) get anything other than over-penetrations, then your experience is going to be hella inconsistent. Florida has her own struggles, but at least she's very consistent when it comes to landing hits. Florida uses battlecruiser dispersion -- the same found on ninja-accurate battleships like Thunderer. Sadly, this isn't paired with a god-tier sigma value. Florida has 1.7 sigma competed to 1.9 of Thunderer or 2.0 of Champagne, so she doesn't feel quite so accurate as some of the higher-tiered snipers. The lower sigma means that the occasional shell will still fly wonky, though the smaller dispersion area means this won't be as wildly askew as other ships. In short: Florida's accuracy is good. You should land more hits per volley than her contemporaries which should help mitigate some of her DPM issues -- not all of them, but some. They have averaged 3.5 goals per game (35 total) over that stretch. follow. Thank you for the preemptive warning, I mean review on this one. This picture is the best thing I could think of to illustrate CA's introduction to Florida's upgrade choices are pretty dull. In its win over Florida State on Monday night, UNC basketball set an all-time program record one that not many people probably saw coming. So California has good concealment! Hard pass, ladies and gentlemen. I think they are some of the most interesting warships of the Second World War. If she can't be powerful, she needs to be interesting and she fails at that utterly. California's citadel (in yellow) is fully submerged well below the waterline. Shells which fuse inside this bulge but outside of the hull spaces underneath result in zero damage penetrations. This is a booby prize in the current meta. Good concealment with a surface detection as low as 11.8km. This means, gunnery wise, you're paying more money for a worse experience. Thus cutting through all of the crap, California's only significant change is her range increase over Arizona and she pays for this with truly appalling gun fire arcs. Lert really helped me appreciate the game play of the "American Bricks" way back in 2016. WebA Captain's hands-on guide to effectively helming the U.S. Louisiana: $2,546. So here's California's main selling feature. Florida's artificial fragility instead comes from three sources. The most influential of these is her citadel placement and geometry. Any battleship with her citadel sitting high over the waterline and abutting against the ship's exterior has a big ol' weakspot that's pretty easy to exploit. That, in of itself, isn't enough to damn a ship. For example, Soviet battleships all share this weak point, but many (if not most) of them are considered super-tanky. Therein lies Florida's second weakness: she lacks any form of extended armour to assist with shattering HE shells and ricocheting incoming AP rounds. While her amidships deck is a respectable 37mm, her butt, snoot and upper hull are all highly vulnerable. 25mm and 26mm armour are easily over-matched by the oh-so commonplace 380mm+ AP shells found at this tier. This armour similarly doesn't hold up against HE spam from cruisers and some destroyers. Thus Florida is much more limited when it comes to tanking incoming rounds. She can bounce 356mm armed battleships throwing AP in her face for days but angle improperly or test your luck against larger caliber guns and she goes down in a hurry. The 0.8 second faster reload still does not make her feel like she has anything but a painfully slow rate of fire. If you're struggling to see a difference in as clinical and sterile a trial as this, you have no hope of feeling the difference through normal game play. Rather than look for something new or novel, Wargaming played it safe. Are they good enough to be tier VII guns? Main Battery: Twelve 356mm/50 guns in 4x3 turrets in an A-B-X-Y superfiring configuration.Secondary Battery: Sixteen 127mm/38 guns in 8x2 turrets in superfiring pairs on either side of the ship facing fore and aft. Without allies to road-block, California will be run down, sneaky or not. Make it that maybe it's worth making a sneakierBB build to sort of flank an enemy team when in a faster one then surprise them., Unless you remove skill entirely - there will never be no 'optimal build' for a ship, even a type may still have one that is considered overall 'better' than the others - but they can at least make it choosing to run secondary build on German and French BB's is a choice in style more than a handicap. "Philly Daily" hasn't visited the forum site since 2016, did you know? Ron DeSantis exacts punishment, takes over Disney district on eve of book launch. This is why I frown on a difference of 0.1 sigma being used as a selling feature -- it's a "spreadsheet" value that will affect a ship over the course of several games but isn't likely to be significant within a single match. You have a lot to learn from Ms. ET (ESPN). The Rattlers have not entered a game this season with longer moneyline odds I want to head off any impulse purchases and warn players that they're not getting a ship worthy of California's name. The only thing to watch out for is if one your DD/CL uses smoke and hide all other ships, MO will target you and you don't want that with Florida's armor. You can get a taste for this already by playing Arizona in bottom tiered matches and struggling to keep up with the pace of battle. Another review done really well. Thanks for your hard work. That depends on the player. Aside from a few times, the last run of Narai had me using no other vessel than Florida. I've very much enjoyed using her there. As pointed out, she is squishy. If you nose on to MO and the CO that shows later on (and they take a liking to you), they'll very easily citadel you. If you angle properly however, you will bounce them all day long (minus the occasion stray that can and will hurt). Avoid going nose on against any of the BB's regardless, and sure as spork do not show too much side either. It's such a bloody shame. They'd have to, after more than 4 years, maybe 5 at this point, adjust BB's to take slightly less damage from fires (instead of the 18% that has caused contention since day 1, more so after IFHE, knock it down to at least 15%, much as I'd prefer 12) which would help cut down on the actual need for survivability builds being standard. The most dangerous shots come from medium to long range where shells have a bit of drop going for them to strike beneath the waterline and angle towards the citadel. I love my standards -- I love them to death. A slow American standard-type battleship with horrible gun firing arcs but improved long-range gunnery with her twelve 356mm guns. California's protection scheme is perfectly adequate for a tier VII battleship. On the other hand, So you can largely forget about getting anywhere fast. The property tax in Florida averages at 0.98% whereas in California it is 0.73%. Now, let me be clear: Arizona, the tier VI American premium, is awesome. The bot was without camouflage. Like American Lite Beer, the CV rework has a lot to answer for. Tier for tier, Arizona is the better protected ship with her armour and hit points meaning more at tier VI than California's at tier VII. So, there are slow battleships in World of Warships and then there are the American premium standard-types. It's not high-velocity Soviet-good like Poltava's, though, nor does it have Duke of York's improved auto-ricochet angles (which shares the same penetration as KGV). Ez fix". This might have meant something back before the CV rework, but it's a joke currently. They have averaged 3.5 goals per game (35 total) over that stretch. LOCATION: Donald L. Tucker Center in Tallahassee, Florida. And I'm fine with that as long as they give us module choices like in RTS to customize are play. As for the economic impact, Californias unemployment rate more than doubled to 9.3% since February 2020, while Floridas rose by less, from 3.3% to 5.1%. So, you can keep your Iowas, the romance (to me) lies in names like West Virginia, Tennessee and California. There's lots of ways they could have gone about it, though I think the most elegant solution would have been to give her 32mm structural plate on her bow, stern, deck and upper hull, akin to a tier VIII battleship. Another review done really well. A lot of what's listed above owe to the differences of the gun calibers. Double Down, Ohio! California isn't fun to play and that's her greatest crime. The two are merely cosmetic swaps of each other, providing the same benefits. Sure -- they have better range and much better sigma than New Mexico's. Were it me at the helm of California's project, if improving her offense was off the table I would have done something here. I swear, she posts these right when I'm off to work now to give other people a chance to reply first :P. Take this review lightly. Hit Points: 51,800Min Bow & Deck Armour: 25mm extremities, 26mm upper hull & 37mm deckMaximum Citadel Protection: 285mm belt or water + 213mm belt + 56mm, 96mm or 140mm citadel wall.Torpedo Damage Reduction: 26%. with florida you a lot of retired folk from around the country. I do so hope they finally understand how important an active, vocal gaming community is to a game such as WoWS., Thanks for sharing a bit of history with us., Awesome retrospective. The Wildcats score just 1.4 fewer points per game (67.4) than the Gators give up (68.8). LittleWhiteMouse, July 2, 2020 in General Game Discussion. Such wasted potential. Just saw ichase's vid also. Trouble is, I don't insist on such a ship being American; if I want a ship which does the things Florida does, I have KGV and Lyon. In her third slot, you have the choice between a, In the second slot, begin your fire resistance build with, Most people are going to want to spring for more range for California and thus, 3% bonus concealment from surface targets, 10% reduction to post-battle service costs, California has more range (19.9km vs 16km), California's AP shells do more damage (10,500 vs 10,300), California has a faster reload (34.2s vs 35s). TV: ESPN ( Watch and stream the game live on ESPN+) RADIO: Tar Heel Sports Network. Florida (on the left) using a standard dispersion test. This is 180 AP shells fired at a stationary Fuso bot. Shots are coming in from the left to right (Fuso is bow-tanking). California is on the right with the same parameters. California uses American battleship dispersion with 1.9 sigma versus Florida's battlecruiser dispersion with 1.7 sigma. Florida feels appreciably more accurate than most other American battleships, though her lower sigma value will make her feel only slightly better than ships like California or Arizona. Every CL which sneak at you can pen you for days. 1. Very slow top speed of 20.5 knots and poor handling as a result despite her smaller turning circle radius. Coz no mehbote to gudbote rating, except angry anime girl gif, I give this rating 5 out of 10. No. The ship is showing to be in the top part of her class per the numbers so far. As much as I need a break right now, USS California is a big enough name to elicit sales simply merely by reputation. Tweak are play and all that way, far more interesting. Queens are 9-8 in their road games against the spread. Furthermore, it's not going to put off a determined tier VIII carrier even for a moment. California's shells have higher muzzle velocity. Her improved dispersion via sigma will only be apparent over the course of multiple games rather than individual matches. No, she isn't. California has more range (19.9km vs 16km) California's AP shells do more damage (10,500 vs 10,300) California has a faster reload (34.2s vs 35s) California's AP It isn't anywhere near as vulnerable. She is a powerful tier VI battleship, so you might think my comparison unfair. With that in mind, this review is going to myopically focus on the differences between Arizona and California and why one ship is worth the money and the other is a slap in the face. This ship isn't likely to sneak up on anyone, mostly because it's patently unable to catch up to anything that doesn't want to be caught. Well, this accidentally turned into a much longer review than I had intended. I was originally just going to line up Florida alongside California, compare the two and then pull a surprise-reveal that they both suck equally. Instead, I learned last week that Ship Comrade, the site run by @Critter8 that has hosted my reviews since the first quarter of 2016 was going to close down. Instead of working on how to cleverly cast shade on anyone that enjoyed either one of these tier VII American premium battleships, I spent the better part of two days going through years worth of archived jpegs and text, reflecting on the years I've spent writing for World of Warships and all of the help, support and encouragement Critter8 provided me. Gun firing arcs but improved long-range gunnery with her twelve 356mm guns like American Lite Beer, tier. This might have meant something back before the CV rework, but 's! 35Mm anti-torpedo bulge covers a huge section of california 's citadel ( in yellow ) is fully well... 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